//
//  IndoorOutdoorViewController.m
//  CCJD
//
//  Created by foreveross－bj on 14/12/26.
//  Copyright (c) 2014年 foreveross－bj. All rights reserved.
//

#import "IndoorOutdoorViewController.h"
#import "CycleView.h"

@interface IndoorOutdoorViewController ()
@property (strong, nonatomic) IBOutlet CycleView *inComfortCycleView;
@property (strong, nonatomic) IBOutlet CycleView *outComfortCycleView;
@property (strong, nonatomic) IBOutlet UILabel *outdoorTemperatureLabel;
@property (strong, nonatomic) IBOutlet UILabel *outdoorHumidityLabel;
@property (strong, nonatomic) IBOutlet UILabel *outdoorAirQualityLabel;
@property (strong, nonatomic) IBOutlet UILabel *indoorTemperatureLabel;
@property (strong, nonatomic) IBOutlet UILabel *indoorHumdityLabel;
@property (strong, nonatomic) IBOutlet UILabel *indoorAirQualityLabel;
@property (strong, nonatomic) IBOutlet UILabel *indoorComfortLabel;
@property (strong, nonatomic) IBOutlet UILabel *outdoorComfortLabel;
@property (strong, nonatomic) IBOutlet UILabel *inTemperatureLabel;
@property (strong, nonatomic) IBOutlet UILabel *inHumidityLabel;
@property (strong, nonatomic) IBOutlet UILabel *inAirQualityLabel;
@property (strong, nonatomic) IBOutlet UILabel *outTemperatureLabel;
@property (strong, nonatomic) IBOutlet UILabel *outHumidityLabel;
@property (strong, nonatomic) IBOutlet UILabel *outAirQualityLabel;


@end

@implementation IndoorOutdoorViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view from its nib.
    self.inComfortCycleView = [self.inComfortCycleView initWithFrame:self.inComfortCycleView.frame hiddenColor:[UIColor whiteColor] progressColor:[UIColor redColor]];
    _inComfortCycleView.progress = 0.5;
    self.outComfortCycleView = [self.outComfortCycleView initWithFrame:self.outComfortCycleView.frame hiddenColor:[UIColor whiteColor] progressColor:[UIColor redColor]];
    _outComfortCycleView.progress = 0.5;
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
